Unisave allows you to easily build backend for your next Unity game. It is a server, database, framework, and platform - all in one.
Unisave uses C# as the server-side language and the programming API is made in the Unity style. Taste the convenience of isomorphic code.
Expressive, easy to understand code.
Take a look at the documentation.
Your backend server lives inside
a single folder of your Unity project.
This folder is automatically synced with the Unisave
cloud. All you have to do is to click the run button.
Pay directly for the resources your game consumes.
The prices above exclude taxes that are collected in some countries.
More details regarding taxes, billing cycle, proration, quotas, and other pricing-related information can be found here: