Welcome, Unity developer

Unisave allows you to easily build backend for your next Unity game. It is a server, database, framework, and platform - all in one.

You know the language

Why learn PHP, javascript, or MySQL, when you already know C# and Unity?

Unisave uses C# as the server-side language and the programming API is made in the Unity style. Taste the convenience of isomorphic code.

Unity + C#

Define your data

Expressive, easy to understand code.
Take a look at the documentation.

Documentation
Entity code

Neatly organized

Your backend server lives inside
a single folder of your Unity project.

This folder is automatically synced with the Unisave
cloud. All you have to do is to click the run button.

Unity project window

Monthly pricing

Pay directly for the resources your game consumes.

Free

$0
  • For the development phase
  •  
  • • 10 DAU (daily active users)
  • • 1 h of compute time per day
  • • 20 000 daily database requests
  • • 10 MB database space
  •  
  •  
Sign up

Hobby

$8
  • For games with low traffic
  •  
  • unlimited DAU
  • • 8 h of compute time per day
  • • 30 000 daily database requests
  • • 50 MB database space

Indie

$25
  • For games with 24/7 traffic
  •  
  • unlimited DAU
  • • 24+1 h of compute time per day
  • • 100K daily database requests
  • • 200 MB database space

Professional

$35+
  • Automatic scaling with no limits
  •  
  • unlimited DAU
  • • 32 h of compute time per day
  • • 200K daily database requests
  • • 500 MB database space
  •  
  • And then get for $1 either
  • • 30 h of compute time monthly
  • • 3M database requests monthly
  • • 1 GB database space monthly

The prices above exclude taxes that are collected in some countries.
More details regarding taxes, billing cycle, proration, quotas, and other pricing-related information can be found here:

Pricing details